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Thứ Năm, 31 tháng 3, 2016

Penguin Diner 3

Dash games are out in the game world. And if you're a fan of the game in a hurry, a quality game, you will enjoy the Penguin Diner game series. In the third part of this game, help Penny again in their joint venture to the restaurant business. You must serve a special customer and earn money that will be used to improve the restaurant in all aspects.
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Here is an early target income that day must be won before the closure of the restaurant at the end of the day. Upgrade everything you can in the restaurant which will undoubtedly benefit the business. table and chair upgrade will make customers more comfortable.





Upgrade your shoes will make you faster. Upgrading the chef will make him more effective. Penguin Diner 3 is a fun game and challenging dash.

See more  :  Scramble 2

Scarmble 2

If you lived during the Family Computer age, you will surely know Super Mario Bros. Mario, and even his brother Luigi, is one of the most famous game character in the eighties. Now you can play with Mario again in the online game Super Mario Star Scramble 2:





Ghost Island. It is based on the Super Mario Bros. of the family computer, only with added levels, secrets and enemies.\




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Once again enjoy jumping and running collecting coins and shine sprites while avoiding the enemies. And with the same ultimate goal, you have to defeat Bowser and save the kingdom of Mushroom. Explore and discover all the secrets in Mario’s journey to get to Bowser. Super Mario Star Scarmble 2 is an action and adventure game. Even those born beyond the family computer age will have fun playing it. It is another addicting game brought to you by supermario.com.


See more  :  Strike Force Heroes

Strike Force Heroes

There are different jobs existing at the moment. There are noble ones that standout. One of them is being a soldier. As we all know, being in the military is not an easy thing to do. One will undergo rigorous training, lesson and field activities to be prepared on the real life battle. 





That is why we are all very thankful for their service and we are hoping for their safety and the rest of the world. If you have aspirations of being a soldier but don’t have the guts to make it through, you can practice by playing the virtual medium called Strike Force Heroes. You can play this at





Your goal or objective in this game is to eliminate all your opponents or enemies in the field without being damaged at all. You will be given certain weapons at the start which you can upgrade as you progress in the game. Make sure that you are fast or quick enough to shoot your opponents before they get you on your back.


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Dummy Never Fails

Are you familiar with a dummy? This is the object or figure that serves as a representation of a person in medical education as well as in certain movies and television. There are two advantages of a dummy. First is the fact that it acts like the testing medium for future doctors whenever they are doing injection and ivy. Second is the fact that it serves as double whenever there are scenes on a movie that is very dangerous for a real person to perform. DO you know that there is a flash game that incorporates dummy too? Yes, there is! The name of the game is Dummy Never Fails.


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Your mission as the player of this game is to simply launch the dummy on the cannon and shoot your necessary target in the least possible shot and time. Make sure that you will be able to shoot efficiently and properly to save some shots and gain more scores.






Thứ Hai, 28 tháng 3, 2016

‘Escape Mode’ And Lost Badly

CJ Miozzi’s E3 hands-on with Aliens: Colonial Marines made a very important point: The game has to be great. The franchise has genrally been molested in popular culture, with terrible comics, terrible movies, and absolutely terrible games being the norm for nearly 2 decades. Colonial Marines may then be the last chance to get it right before it suffers a crippling blow that ruins it forever.
After my hands-on with the new ‘Escape Mode’ at PAX Prime, I have no idea if the final game is going to be as great as it needs to be. But if it is, I’m shocked to report that the multiplayer is going to one of the reasons for its success.

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You probably already knew that Colonial Marines multiplayer will feature playable Xenomorphs as an option for the discerning, homicidal gamer. But hearing about it and seeing it in action are altogether different things. We didn’t get to play as Xenomorphs; that pleasure was reserved for a team of developers who have clearly spent a lot of time practicing. But seeing how they took my team down, and watching the developers do it again after our demo ended, I’m in love.
Escape mode is simple – a team of colonial marines must complete a series of objectives that will allow them to escape a Xenomorph infested map, while a team of Xenomorphs attack constantly (think Left 4 Dead’s versus and campaign modes combined, but with aliens). Objectives, at least in the PAX demo, ranged from tasks like opening airlocks and summoning elevators, to defending spots on the map. The goal is simple survival; the team of Marines will win if even one member makes it past the exit. If a player is disabled during a match, they can be revived by teammates, but there is, so we were told, no penalty for the team if one member dies during the game.
What really makes the mode sizzle is the way it pits teams with vastly different, logically contradictory skills against one another. Whether you play as a marine or a xenomorph, team communication is more critical to failure or success than any shooter I’ve played in a long time. Colonial Marines come fully strapped with excessive firepower, but have to carefully ration ammo (refills are placed around the map, but they’re not exhaustive). Meanwhile, Xenomorphs, with one notable exception, are short range fighters who have to get close in order to rip Marines to shreds, making them vulnerable to the hail of bullets. However, they can use a sonar-like ability to see through walls, giving them a serious tactical advantage.
That’s a lot of variety forced on people whose primary mission is to avoid being killed, and it suggests some interesting strategic possibilities. For instance, while I didn’t get the chance to test the idea out, I can’t help but imagine that clever players will designate certain members of their team to conduct suicide attacks in the final moments of a match, in order to ensure that the survivors are able to make it out. Possibilities like that, even if they weren’t testable, made combat feel both fast paced and exciting, ala Call of Duty, and also highly structured and smart. Some moments were spent running wildly, others saw us dug into tight, closed spaces taking out enemies as they came at us (and somehow instinctively taking up positions to ensure that we were shooting from different directions.) It was a hell of a lot of fun, even if we were hilariously outclassed by the dev-comprised team.


It’s not a secret that I largely detest multiplayer. More often than not, it’s a stupid add-on designed to make a game as generic as possible (better to chase the Call of Duty dragon), almost always to the detriment of the story and single player campaign. But Escape Mode is a clue that Colonial Marines will have a lot of added value for players. It really felt more like an unscripted story-based mission, rather than yet another boring killkillkill multiplayer death match.
The level was short and our time playing Escape Mode + observing the developers fighting as Xenomorphs amounted to about 30 minutes. But even in such a limited time, I came away fairly impressed. What I saw was genuinely novel, and a strong indicator that the final game may just be the first non-silly version of Aliens in over 20 years.
A few additional notes:
* About the demo’s map: it began inside a cavernous warehouse (literally – it was underground), eventually spilling out into a factory with varied (man-made) terrain. I didn’t see, but I expect plenty of Weyland-Yutani branding in the final game.
* Marines have 4 different playable classes, though I only had time for one of them.
* Players can choose their loadout at the beginning of every match. However, each level will have several optional weapons lying around (I found a flamethrower), plus armor and ammo resupplies, to ensure things don’t devolve into death by a thousand (Aliens) cuts.
* Controls are standard COD style, right down to running by clicking the l-stick.
* Xenomorphs, come in several varieties, including a spitter; however, the exact number of classes is unknown at this time.




Thứ Sáu, 25 tháng 3, 2016

Future War Stories



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While I was at the Gamescom expo in Cologne, I had the chance to speak with John Rafacz, Communications Director at Treyarch, the studio making Black O
ps II. We had a long and fascinating talk about the game's single-player campaign and the interesting new features it will introduce to the franchise.
I started by asking Rafacz about the unique feel of Black Ops, and how it differs from the storytelling in the Modern Warfare titles made by Infinity Ward. "The Treyarch method of storytelling is to take a period of history and weave our fiction through it," he explained. "When you play that single-player game, there are points of historical reference for the player, and you think, oh, I thought I was going here, but that's not what really happened."



After the World War 2 setting of World at War, Black Ops allowed Treyarch to take on the largely unexplored territory of the 1960s, the peak of the Cold War. Now Black Ops II has brought them to the 1980s, and the twilight of the Cold War. "A third of Black Ops II takes place in the 1980s, so we're weaving our fiction through those events too," said Rafacz.
For the first time, this game will also be taking the Call of Duty franchise into the future, the not-too-distant world of 2025, where warfare is mostly waged by automated drones, computer hackers can be as devastating as front-line soldiers, and a new Cold War has arisen between the USA and China. "Again, we wanted to make sure the game is authentic as possible, so we've talked to futurists and asked them what the world will look like ten or fifteen years from now, and we're still weaving that storyline. It's just a different way of telling that story."

See more  : Warlords of Draeno

In the last 13/11, Warlords of Draenor, 5th updated version of World of Warcraft was officially launched and is very fast, it has continued to make up a game craze in gaming world. Especially, Warlords of Draenor still get a lot of praise and quickly be considered a new step of playing online games the most crowded in the world.



Blizzard has really showed that they are very hard to continue to make World of Warcraft hold the top of Group, a monument in the village online game world. Although the number of players has reduced the relative amounts, but World of Warcraft still owns more than 8 million registered accounts monthly.
About Warlords of Draenor new version, players will explore a vast world of Draenor, the orcs in this race which has been invaded and devastated by the Burning Legion.



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Warlords of Draenor world is built in a way open to players the freedom to explore. Instead of leading the player to follow the boring task like monsters, collect items, move from A to B as many other online games, Warlords of Draenor new version that takes you directly to the large battles, where players are satisfied to maneuver and experienced as they are part of that war
In addition, open world can also help players move freely, explore the world of Draenor in Warlords. Achievement system also allows gamers can perform tasks with gradually increasing level of difficulty, while enjoying new cutscenes to further understand the storyline in the game.

In particular, in the new version of Warlords Draenor, the difficulty of the Dungeon, Heroic Dungeon and Raid has been pushed much higher. Max players can reach level 100 pretty fast, but then, they would have to practice the skills to play, control the character, the strengths and weaknesses of the Boss to be able to defeat them.
In addition, skills and coordinate with teammates really needed if you want to overcome the difficult parts, and this makes the World of Warcraft game became a "hardcore" than a lot, instead of having the " casual "as two recent versions of Pandaria Cataclysm Mist.
See more  :  World War 2